3rd Virtual Geoscience Conference

Conference web site

The conference theme is all about multidisciplinary collaboration at the intersection of geomatics, visualization, computer vision, graphics and gaming, as well as virtual and augmented reality with applications to a range of geoscience subfields, such as geological mapping, geomorphology, geohazards, glaciology, volcanology, tunnelling, and mining.

Conference Themes

  1. Method developments

Focuses on innovations in acquisition and processing of 3D datasets, new sensors, devices and platforms, and integration of different techniques. This revolves around technology development (hardware and software).

Laser scanning (lidar) & novel 3D mapping sensors
Photogrammetry/structure from motion (SfM)
Sensor integration (multi/hyperspectral, radar, thermal, geophysical)
Novel platforms (UAVs)
Mobile & real-time computing
Augmented reality in fieldwork
Laboratory-scale measurement (fossils, flumes, plaster, sediment tanks)

  1. Data Analysis

Taking the processed 3D datasets and using them as the basis for analysis.

Automated feature mapping
Numerical modelling and simulation
Visualisation, computer graphics and gaming
Virtual reality
Change detection/monitoring

  1. Application Fields

Showcase the major influence of spatial data across the geosciences, combining acquisition, processing and analysis to solve problems and answer outstanding questions.

Geology (including petroleum geology): sedimentological mapping, reservoir analogues
Structural geology: fracture mapping and network modelling
Geomorphology: characterisation of surface processes
Natural hazards: rockfalls, landslides, coastal erosion
Glaciology/cryosphere: glacier front monitoring
Volcanology: lava flow mapping, crater modelling, laboratory methods
Hydraulics/through-water mapping
Infrastructure: tunnelling, railway, roads
Mining and energy