The conference theme is all about multidisciplinary collaboration at the intersection of geomatics, visualization, computer vision, graphics and gaming, as well as virtual and augmented reality with applications to a range of geoscience subfields, such as geological mapping, geomorphology, geohazards, glaciology, volcanology, tunnelling, and mining.
- Method developments
Focuses on innovations in acquisition and processing of 3D datasets, new sensors, devices and platforms, and integration of different techniques. This revolves around technology development (hardware and software).
|Laser scanning (lidar) & novel 3D mapping sensors|
|Photogrammetry/structure from motion (SfM)|
|Sensor integration (multi/hyperspectral, radar, thermal, geophysical)|
|Novel platforms (UAVs)|
|Mobile & real-time computing|
|Augmented reality in fieldwork|
|Laboratory-scale measurement (fossils, flumes, plaster, sediment tanks)|
- Data Analysis
Taking the processed 3D datasets and using them as the basis for analysis.
|Automated feature mapping|
|Numerical modelling and simulation|
|Visualisation, computer graphics and gaming|
- Application Fields
Showcase the major influence of spatial data across the geosciences, combining acquisition, processing and analysis to solve problems and answer outstanding questions.
|Geology (including petroleum geology): sedimentological mapping, reservoir analogues|
|Structural geology: fracture mapping and network modelling|
|Geomorphology: characterisation of surface processes|
|Natural hazards: rockfalls, landslides, coastal erosion|
|Glaciology/cryosphere: glacier front monitoring|
|Volcanology: lava flow mapping, crater modelling, laboratory methods|
|Infrastructure: tunnelling, railway, roads|
|Mining and energy|